If it ain't gonna make S2, Let's get it into S3.
I'll give ya my 2 cents, free of charge.
Keep in mind I know nothing of sculpting.
I lost ya on the puke.
What if ya made it more of a solid stream?
Carve in the details.
Make the face more of a shadow, carve it rather than sculpt it?
Give it spinly arms and hands.
I like the knight tho.
Don't sweat it. I would expect George or someone else to work with you on getting the sculpt to match the sketch and making it possible to mold as a single figure. I think he said early on that there couldn't be space between the knight and puke.
I would expect any sketch that gets voted in to not have a final sculpt that makes anyone think, "I guess that's close enough to what I voted on." Your current sculpt looks good, but the different arm positions and hunched over look of the sketch gives a better impression of a knight violently hurling up a monster.
If your sculpt isn't used at all, you could sell it as an artist prototype to help pay for your AP figures if you don't want to keep it. It looks like Puke Knight is definitely in series 2, and Living Candle is still 6th in the voting. Good chance that one makes series 3.
Redjarojam: I think you were right on the money with your sketch, that had the vomit of the knight running straight down, so that he was one consistent piece. I think it would be a lot easier, not to mention, I just liked that version better.
Thanks a lot for the feedback guys. I see confusion/difference of opinion is happening here too. Allow me to explain a little bit about "puke knight". I never named him puke knight. I just submitted this sketch around the end of series 1 submissions. I was too late for series 1 cause I didn't have a scanner, oh well.

People responded with "I love the puking knight" "That puke knight would be cool". The problem is when I submitted the sketches I explain that it was a ghost wearing the armor like a shell and in the sketch he is coming out of it like a hermit crab. What I had in my head while sketching the design was the games Ghouls n Ghosts/Ghosts n Goblins where the armor pops off Arthur as he takes damage. What if a ghost put on that armor and started running around in it? People liked the idea but stuck with the name "puke knight" because it looked like he was puking. Now over half a year later and a hundred or so new forum members a small problem has come about. New people hear "puke knight" and think its a guy in armor puking a monster and they maybe dislike the sculpt. When sculpting I am more concerned with making it look like a goopy drippy ghost that has a hard time taking form coming out of a suit of armor(in my head this is also why he wears the armor, to help him maintain a shape. Like water in a cup), and people are wanting a hunched over night of hard binge drinking puking knight. Now I do not have a problem with going more toward that, it just wasn't the foremost concern while sculpting. So after I showed this more recent sculpt to George and he said he could recast in wax and clean up line work and sharpen edges of the armor to make it contrast more with the ghost, I also asked if he could give it more of a hunched back and slightly move the arms. All of that should be possible when the figure is in wax. So I think a happy medium between what was in my head and what was in other peoples head should be possible. If a whole new sculpt is necessary I have no problem letting this current version go. I would want to deliver the best figure possible no matter what. As it looks like now it will be casted in two pieces and glued together. I think that is the only way to keep the energy/feeling of the sketch.
I am still learning how to sculpt. I have only ever sculpted in small amounts usually adding to other figures for customs and the like. These OMFG figures are the first time I have ever sat down to fully sculpt a figure. Apoxy sculpt has been fun to use but it is very unforgiving for a person learning. I have broken both arms off my volcano guy a couple times and resculpted them differently, sculpted like 6 different flame heads for living candle and trashed sculpts people never even saw haha. Gnome is no where in voting, but I broke both legs off the other day and am resculpting them. I do this because I want the stuff to look the best it can. Production bound or not, I want to get better and keep pushing it. The biggest problem I have is I know how to make my ideas 2D no problem, been drawing and painting since I was a little kid then went to college for art. I regret not sculpting while in college, but you had to choose a focus and I foolishly went with painting haha.
Here are some ghost sketches and a sketch of the armor with the ghost inside. I really need to get my scanner working again, these look like poo.


I will get shots up tonight of how the puke ghost looks. I added teeth, more drips and I think he is pretty much done except for the work George will do on it.
Edited by redjarojam, 23 March 2012 - 01:59 PM.