Converting MUSCLE into micro AFs
#26
Posted 10 March 2003 - 09:27 PM
______________________
Needs for Ultimate Muscle:
Series 1 CCG cards-
#012 king muscle (green foil lettering)
#013 terryman (green foil letterings)
#020 ramenman (blue foil letterings)
#045 kinikudriver (red and green foil letterings)
Series 2 CCG cards All and All Series 2 figures
Starcom Needs: ALL. Doubles, tripples, etc... Any condition welcome.
#27
Posted 10 March 2003 - 11:00 PM
THEGODBEAST
#28
Posted 10 March 2003 - 11:42 PM
they're small enough for that kind of work, and they have ridges along their sides to prevent 'em from being pulled out easily......
this gives a nice pivot, and with a pair of decent wirecutting pliers, you can cut the nail to the size you need with little effort......
#29
Posted 11 March 2003 - 05:52 AM
THEGODBEAST
#30
Posted 11 March 2003 - 07:42 AM
'ats nothin' a little paint wouldn't cover up...I really think that in small parts (wrists) your dry wall nails would not work. I know this, because the space to dremell from the wrist to the center of the hand, almost came through his palm on the character I just did.
THEGODBEAST e +
Heh heh heh.
I'd like to see a MAF of Teapack, #33, or Bones And Tendon man.
And you are here, with them, as so many specks of sand.
#31
Posted 11 March 2003 - 11:36 AM
how do the pins you used hold up, godbeast?
i've experimented with making those, and it reall is so i can play with them...
the one you did looked great...
(honestly, i also like how you didn't try to go overboard with the articulation... sometimes that makes a figure physically weak...)
#32
Posted 11 March 2003 - 02:12 PM
#33
Posted 12 March 2003 - 09:46 PM
i'm not doing anything too technical with this one, i just cut the head, arms and legs off.
then, i cut the arms apart at the elbows and wrists, and then cut the feet off of the legs. i'm doing something similar to what was described at muscleuk.com. instead of using wire, i'm cutting lenghts off of safety pins. it's not really great, but it's working so far.
after this project, i might get more ambitious, and work in actual joints. i'm actually thinking that #064 would work well... we'll see...
#35
Posted 13 March 2003 - 07:27 AM
Oh well, I am sooooooooooooo busy with my molds, I don't have time to mess with these right now.
THEGODBEAST
#37
Posted 13 March 2003 - 06:32 PM
I was banned! Read ALL about it! http://www.littlerub...showtopic=23333
#1 on the LRG Dishonest Members list!
#38
Posted 13 March 2003 - 06:50 PM
i'm probably going to refine the articulation in the legs. something more like the star wars and "super powers" figures. (actually, MOST figures have the kind of articulation i'm describing... nevermind. )
#40
Posted 14 March 2003 - 08:04 AM
______________________
Needs for Ultimate Muscle:
Series 1 CCG cards-
#012 king muscle (green foil lettering)
#013 terryman (green foil letterings)
#020 ramenman (blue foil letterings)
#045 kinikudriver (red and green foil letterings)
Series 2 CCG cards All and All Series 2 figures
Starcom Needs: ALL. Doubles, tripples, etc... Any condition welcome.
#41
Posted 14 March 2003 - 08:27 AM
Good work!
THEGODBEAST
#42
Posted 17 March 2003 - 07:56 PM
Its the one which comes with teh ring. I messed up on the arm that is up and the leg on the opposite end. I tryed making knee and elbow joints but i need to glue them back on. Great thing you cant see that in teh pic. What can i do to improve on it and how do i rid of these gaps inbetween the joints? Also whats an execlent paint to use on them that doesnt rub off in play nor is expensive? I prefer you to say bad things then OOO thats good. CUz it really isnt good and i dont want fake nice i want all whats bad with it and if ooo thats good, tell me why is it good so i do that again. Damn do i demand so much.
______________________
Needs for Ultimate Muscle:
Series 1 CCG cards-
#012 king muscle (green foil lettering)
#013 terryman (green foil letterings)
#020 ramenman (blue foil letterings)
#045 kinikudriver (red and green foil letterings)
Series 2 CCG cards All and All Series 2 figures
Starcom Needs: ALL. Doubles, tripples, etc... Any condition welcome.
#43
Posted 17 March 2003 - 08:05 PM
i look forward to seeing it painting, and i hope next time you post a .jpg or a .gif.
#44
Posted 17 March 2003 - 09:32 PM
______________________
Needs for Ultimate Muscle:
Series 1 CCG cards-
#012 king muscle (green foil lettering)
#013 terryman (green foil letterings)
#020 ramenman (blue foil letterings)
#045 kinikudriver (red and green foil letterings)
Series 2 CCG cards All and All Series 2 figures
Starcom Needs: ALL. Doubles, tripples, etc... Any condition welcome.
#45
Posted 20 March 2003 - 10:08 AM
As far as Joe Gibb's micro figures, a couple years back Joe was going to make one for me in exchange for some Muscle loot. I remember how he really wanted as many of the "Mr. Pliers" figure as possible. He mentioned he was working on that particular figure perfecting jointed pincer hands! Cool, eh? Anyway..
Joe
#46
Posted 20 March 2003 - 01:13 PM
#47
Posted 20 March 2003 - 01:21 PM
#48
Posted 21 March 2003 - 10:00 AM
______________________
Needs for Ultimate Muscle:
Series 1 CCG cards-
#012 king muscle (green foil lettering)
#013 terryman (green foil letterings)
#020 ramenman (blue foil letterings)
#045 kinikudriver (red and green foil letterings)
Series 2 CCG cards All and All Series 2 figures
Starcom Needs: ALL. Doubles, tripples, etc... Any condition welcome.
#49
Posted 21 March 2003 - 05:48 PM