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Kinnikuman in KOF?


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#1 ichi-ni-san-karubidon

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Posted 23 June 2008 - 08:42 AM

Hi, long time lurker, not-so-long-member, INS-Karubidon, nice to work wit'cha. But you can call me Shortrib for short.

If there are any KOF regulars out there, (or basically anyone who loves playing as Clark Still) then I'm sure you've noticed that Clark's SDM (or Leader DM's in the latest games) are based off of Kinnikuman moves.

Sure, he uses tons of wrestling moves, but the names he uses are pro'lly more than a coincidence:

Clark Spark, used from '00-'02 is based of of the Muscle Spark (I can't tell if it's the complete version because I can only see him using the leg grips)
Clark Special, used from '03 onwards is based off of the Robin Special
Napalm Stretch, used from '00 onwards is based off of Ataru's move of the same name

I can't remember what his moveset was pre '00 since I haven't played those KOF's in god knows how long, and didn't really care for Clark then.

Speaking of SNK games, Brocken from World Heroes is pro'lly based off of Kinnikuman's Brocken...
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#2 dankingery

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Posted 23 June 2008 - 09:14 AM

welcome to the board. always good to have new blood. and thanks for the info on kof. i hadn't ever noticed the connection.
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#3 Universal Ruler Supreme

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Posted 23 June 2008 - 11:47 AM

I admit the similarities in his moves, but many of them seemed to be executed somewhat differently weren't they? Clark was one of my favorites to use in KOF: MI. But as of today KOF 99' is still my favorite version. I just don't like most of the teams that are in the newer ones. I think I have 03' 04' 05' and the one from last year. Alot of the new male characters are too girly for me though.

I've mentioned this before, somewhere on here, but King has a few of Kinnikuman's moves in the Tekken series, which are quite fun to do.
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#4 Sacola Man

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Posted 23 June 2008 - 04:06 PM

King was inspired on Tiger Mask character

in KoF 94,te Footbal guy from USA team (I don't remember his name) have a move very simmilar to Hurricane Mixer
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#5 chopa

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Posted 24 June 2008 - 02:10 AM

Dam how did I forget about brian Battler
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#6 ichi-ni-san-karubidon

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Posted 24 June 2008 - 04:46 AM

@URS: executed differently? what do you mean by that? and er... there's no such thing as '04, '05... unless you mean KOF 2006/MI2 or XI

Brian Battler does??? Now I need to dig up my copy of '98 and see...

and yeah, the new guys save for Shen Woo and Oswald aren't as cool. 98'-'00 were like KOF's golden years.
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#7 Universal Ruler Supreme

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Posted 24 June 2008 - 08:43 AM

I'm not sure, It's been a while since I've actually pulled them out to play, but I just didn't relate any of his moves to kinnikuman. But with the number of things influenced by Kinnikuman it would make sense.

Didn't know there wasn't an 04' 05'. I had to look and I have 99', 02', 03', and XI I could have swore I had others, but I couldn't find them.
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#8 Sacola Man

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Posted 24 June 2008 - 09:20 AM

a see Kinnikuman influences in a lot of things...


KoF got a lot of tokusatsu influences too
like Heidern intro on KoF 95 (Kamen Rider Black RX henshin)
A Leona's special like Kamen Rider Black RX finisher
A Leona's attack with her hair clip like Ultraseven special
Ralf Kick very simmilar to Kamen Rider V3 rider kick
May Lee outfit remembers Kamen Rider 1 outfit

and a lot of other things
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#9 ichi-ni-san-karubidon

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Posted 24 June 2008 - 09:23 AM

KOF's inspired by tons of things... but just the fact that Clark busts out the Spark n' Special, not to mention a guy based of Polnareff of JoJo fame...

... get's the blood a pumpin'.

And yeah, they stopped doing the yearly thing. And it's a good thing too since XI's engine and overall presentation was incredible.

Just sucks waiting for XII, esp since Benimaru and Terry are going back to their pre-'03 looks, and I wanna see '03 Robert again.

BTW you think we should move this to the gaming section since this is starting to lose it's Kinniku-ness?
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#10 umgogo

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Posted 24 June 2008 - 01:31 PM

KOF

Clark Steel

Napalm Stretch (Napalm Stretch, Ataru, '96-XI)
Clark Spark (Muscle Spark, Kinnikuman, '96-'02)
Clark Special (Robin Special 2nd, Robin Mask, '03-XI)

Maxima

Maxima Revenger (Muscle Revenger, Super Phoenix, '99-XI)

Brian Battler

Big Bang Tackle (Hurricane Mixer, Buffaloman, '94, '98, '98: UM)

Heidern

Moon Slash (Berlin no Akai Ame, Brocken Jr., '94-'95, '98, '98: UM, '01)
Heidern Inferno (Muscle Inferno, Kinnikuman Mariposa (?), '94-'95, '98, '98: UM, '01)

Art of Fighting/Ryuuko no Ken

Temjin

Daisharin Nage (Kinniku Buster, Kinnikuman, AoF2)

Aggressors of Dark Kombat/Tsukai GANGAN Koshinkyoku

Sheen Genus

Phoenix Buster (Kinniku Buster)

Rival Schools/Justice Gakuen

Boman Delgado

Double Power Buster ("dual" Kinniku Buster team technique, RS 1-2)

Tekken

King

Muscle Buster (Kinniku Buster, T3-T6)
Muscle Docking (with Craig Marduk in King's T5 ending)

Armor King

Muscle Driver (Kinniku Driver, Kinnikuman, T5:DR-T6)

Rumble Roses

Sergeant Clemets

Bull Ride (OLAP, Kevin Mask, Humiliation move)

Edited by umgogo, 24 June 2008 - 01:33 PM.

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#11 ichi-ni-san-karubidon

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Posted 25 June 2008 - 03:37 AM

Truthfully, since Brian's a football player I think all his tackle moves stem from there and not Kinnikuman... but that's just me.

And damn, Temjin had that move? I wish I didn't get rid of my copy of AOFA...

And I need to play Rumble Roses and Agressors at least once, I hear the former's good, and I've heard of the latter from Neo Geo Battle Collesium.

And I never noticed that Maxima, Heidern, and Boman had those moves... Now I need to break out the good 'ol Dreamcast and check it out... Nice find.

BTW, this isn't KOF-related, but Potemkin from Guilty Gear has the Kinniku Buster in the form of the Potemkin Buster.

And supposedly Tager from Blazblue might have it too since he seems to be based off of Potemkin.
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#12 umgogo

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Posted 25 June 2008 - 04:23 AM

Truthfully, since Brian's a football player I think all his tackle moves stem from there and not Kinnikuman... but that's just me.

And I need to play Rumble Roses and Agressors at least once, I hear the former's good, and I've heard of the latter from Neo Geo Battle Collesium.

BTW, this isn't KOF-related, but Potemkin from Guilty Gear has the Kinniku Buster in the form of the Potemkin Buster.

And supposedly Tager from Blazblue might have it too since he seems to be based off of Potemkin.


Brian's BBT causes the opponent to "spiral" through the air in a fashion very similar to the Hurricane Mixer.

Rumble Roses does not have a very solid engine (especially when compared to the Fire Pro series), but it has its (hilarious) moments. The same could be said about Aggressors - Kisarah is Coliseum's saving grace. (Also, Sheen's back-turned B throw is called "Phoenix Driver", only it sounds very much like, eh, "Penis Driver"... :) )

How could I forget about Potemkin? His B voice set even has the "48 no hissatsu waza!"* quote! Also, his "Heavenly Potemkin Buster" has him sticking to the "ceiling" before landing, similar to Kinnikuman's "upside down" Kinniku Buster, used to defeat SteCase King.

* ("The 48th sure-kill/special move!", homage to Kinnikuman's "48 no satsujin waza!", meaning "The 48th killing move!")

Tager's throws look nothing like the KB, though he himself (and his playing style) certainly resembles Potemkin.
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#13 ichi-ni-san-karubidon

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Posted 25 June 2008 - 08:14 AM

And this is what I get for not even bothering with the USA team =p

Which game does his B voice set have that??? I need to listen to it stat!!!

And now I've heard the 48 finishing techniques line in ANOTHER series but I can't for the life of me remember where. It's going to bug me for the rest of the day...

And is it me, or are NGBC's controls for the PS2 port kinda iffy at times?
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#14 umgogo

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Posted 25 June 2008 - 07:27 PM

Which game does his B voice set have that??? I need to listen to it stat!!!

And now I've heard the 48 finishing techniques line in ANOTHER series but I can't for the life of me remember where. It's going to bug me for the rest of the day...

And is it me, or are NGBC's controls for the PS2 port kinda iffy at times?


AFAIK, Potemkin has that quote in every GG game except the first one. Here is the Accent Core version (1:09):
http://www.youtube.c...feature=related

Now that you mention it, I MAY also have heard about the 48 techniques in some other game... but it could just be a case of self-suggestion.

As for NGBC, I have never played the arcade version, but I suspect that the somewhat stiff and unforgiving controls are inherent to the game and not the conversion. For example, with Lee, it is possible (almost necessary) to perform his aerial b+D cross-up kick by holding forward while jumping over the opponent, but buffering his wall dive super (qcfx2+P after leaping to the wall with the charge down, u+P move) before he touches the wall is verboten. In other words, to combo said super from a crouching C (which launches), one is required to input the qcfx2+P command at breakneck speed JUST as Lee hits the wall and turns around. All that effort, and the move doesn't even do more damage than his other supers... :huh:
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#15 ichi-ni-san-karubidon

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Posted 28 July 2008 - 12:00 PM

This ought to be called Kinnikuman in other fighting games now...

Anyway, In Project Justice/Moero! Justice Gakuen/Rival Schools 2 Boman Delgado's assist move is the Buster Variation Part 5. I only noticed it since I got a chance to play PJ w/out my copy hanging on me.


To be honest I didn't really play much with Lee... I ended up maining Kyo, Hotaru, and Kaede. But even the special tag moves are murder to perform.

What's lame is that when Playmore added some of the NGBC characters to KOF XI they didn't even bother trying to fix their controls, (namely Hotaru) yet they had the time reprogram the moves to fit the control scheme for XI. Not to mention Ryo's Lightning Legs Knockout Kick is possible only by doing qcb+k, instead of doing the hcb motion.
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#16 theCrazyest

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Posted 23 February 2009 - 03:58 PM

Just of note: The DS game, Castlevania: Portrait of Ruin features the "Cross Bomber" as a team up move.

When initiated the two hero characters (Jonathan and Charlotte) appear at opposite ends of the screen and then speed towards each other and connect with the enemy in the center of the screen while yelling out "Cross Bomber." :D As a Kinniku-head it made me extremely pleased to say the least! ;) I was hoping for the muscle docking (which is featured in either King's or Craig Marduk's ending in Tekken5) but I guess that would have been too much to ask. ^_^
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